970-371-6867

©2018 by Amanda Aigeldinger

For additional examples, please see Modeling HERE

 

SCENE CREATION

Interior visualization.

Model & Lighting: 3DS Max  

Rendering: Maxwell

 

SCENE CREATION

Exterior visualization.

Model & Lighting: 3DS Max 

Rendering: Maxwell

 

THE PIRATE CRUNCHER

University of Colorado's 3D Animation class of 2017 compilation of the children's book "The Pirate Cruncher" by Jonny Duddle.


I am responsible for:

      Modeling/ texturing environmental assets

      Buildings #3 & 8

      Set dressing

      Captain Character:

             Rigging (Human IK)

             Connecting blendshapes

             Proof of concept of clothing and cloth simulation

      Boggs Character:

            Rigging (Human IK)

            Connecting blendshapes

      Assist with final simulation of cloth as needed

      Assist with lighting scenes as needed

      Motion Graphics for intro credits



Model: Maya 

Texture: Mari, Photoshop

Rendering: Arnold

Motion Graphics: After Effects, Premiere

 

Some of the props I made for The Pirate Cruncher

 

ISLAND FROM "MYST" GAME

Recreation of "Myst" island and it's assets. Look is to be for 50 years after humans.


This was a group project, team members can be found at the end of the video.


I was mainly responsible for:

Assets: clocktower, generator building, generator towers, circular building

Cameras: generator building and others as needed

File management and organization as needed

Assist in setting up render settings

Cloud creation (omitted from final video due to time constraints)


Model: Maya, Blender

Lighting: Maya 

Rendering: Arnold

Other Programs Used: Houdini, After Effects, Blender, Premiere

 

Some of the props I made for Myst

 

2D SCENE CREATION

Nature visualization

Model: Illustrator

 

PROJECT CONCEPT VIDEO

Concept video for a parking area incorporating solar panels and wind turbines.  

(Shown with permission from Wind Soleil. Visit them at www.windsoleil.com)

Modeling: Maya

Texture: Photoshop

Rendering: Arnold

Other: After Effects

 

SCENE CREATION

WORK IN PROGRESS - 1850s Gold Mining Camp

Model: Maya, XGen

Lighting: 

Rendering:

 
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