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©2018 by Amanda Aigeldinger

MOTION CAPTURE PIRATES

Group project (using default 3D characters) to demonstrate basic motion capture skills. such as:

- Prepare actors in mo cap suits

- Calibrate camera and set up stage.

- Capture and clean data.

- Compile separate data into one scene.

- Render and edit into a short video.


I was responsible for obtaining clean data for the Captain (standing) and the cross-legged character just to the left of the Captain. Prepared and performed a majority of character compilation and assisted with cameras and rendering.


Mo Cap: Motion Builder

Render: Maya / Arnold 2015

Video Compilation: Adobe Premier

 

BLEND SHAPE RIG

Example of a character rigged using The Setup Machine. Facial rig uses blend shapes. Controls linked to blend shapes using Chi Facial.


Model: Maya 2016

Rig: The Setup Machine

Facial Rig: Chi Facial

BLEND SHAPE RIG

Example of a character rigged using MGear. Facial rig uses blend shapes.


Model: Maya 2016

Rig: MGear

 
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