
Group project (using default 3D characters) to demonstrate basic motion capture skills such as:
- Prepare actors in mo cap suits
- Calibrate camera and set up stage.
- Capture and clean data.
- Compile separate data into one scene.
- Render and edit into a short video.
I was responsible for obtaining clean data for the Captain (standing) and the cross-legged character just to the left of the Captain. Prepared and performed a majority of character compilation and assisted with cameras and rendering.
Mo Cap: Motion Builder
Render: Maya / Arnold
Video Compilation: Premier
Example of a character rigged using The Setup Machine. Facial rig uses blend shapes. Controls linked to blend shapes using Chi Facial.
Model: Maya
Rig: The Setup Machine
Facial Rig: Chi Facial

Example of a character rigged using MGear. Facial rig uses blend shapes.
Model: Maya
Rig: MGear
